E-Business and E-Commerce - How To Program
This innovative new book in the Deitels' How to Program series gives students the knowledge to start their own e-businesses by teaching about the programming technologies for developing Web-based e-business and e-commerce solutions as well as covering e-business and e-commerce models and business issues. Students learn a full range of options, from "build-your-own" to turnkey solutions. It examines a significant number of the top "dot-com" businesses (examples include Amazon, eBay, Priceline.com, Travelocity, etc.), explaining the technical details about how to build successful e-business and e-commerce sites and their underlying business premises.
Table of Contents
1. Introduction to Computers, the Internet and the Web.
2. Introduction to Internet Explorer 5 and the World Wide Web.
3. e-Business Models.
4. Internet Marketing.
5. Online Monetary Transactions.
6. Legal, Ethical and Social Issues; Internet Taxation.
7. Computer and Network Security.
8. Hardware, Software and Communications.
9. Introduction to HyperText Markup Language 4 (HTML 4).
10. Intermediate HTML 4.
11. Ultimate Paint.
12. Microsoft FrontPage Express.
19. Dynamic HTML: Cascading Style Sheets™ (CSS).
20. Dynamic HTML: Object Model and Collections.
21. Dynamic HTML: Event Model.
22. Dynamic HTML: Filters and Transitions.
23. Dynamic HTML: Data Binding with Tabular Data Control.
24. Dynamic HTML: Client-Side Scripting with VBScript.
25. Active Server Pages (ASP).
26. ASP Case Studies.
27. XML (Extensible Markup Language).
28. Case Study: An Online Bookstore.
29. Perl 5 and CGI (Common Gateway Interface).
30. Dynamic HTML: Structured Graphics ActiveX Control.
31. Dynamic HTML: Path, Sequencer and Sprite ActiveX Controls.
32. Multimedia: Audio, Video, Speech Synthesis and Recognition.
33. Macromedia® Flash™ 4: Building Interactive Animations.
Appendix A: HTML Special Characters.
Appendix B: HTML Colors.
Appendix C: ASCII Character Set.
Appendix D: Operator Precedence Charts.