Tradigital Flash : 12 Principles of Animation in Adobe Flash
Use Tradigital Flash to bridge the gap between traditional animation principles and digital software.
Digital animation continues to make incredible technological advancements. While these advancements give animators the capability to produce visually stunning animation, it has also created an environment where animators are so focused on adapting to new technology that they dismiss the 12 principles of animation. These principles are essential for anyone who wants to create solid, believable animation. A lack of knowledge of these principles leads to poor and often lifeless character animation, where characters and backgrounds fall flat, float, or just feel off. Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. However, this new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre.
- Learn a new principle in each chapter by learning the tool or tools, and how to all put it together.
- A plethora of examples demonstrate the good, bad, and sometimes ugly procedures an animator can practice with Flash.
- An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together.
- A companion website features more examples, downloadable swf resource files, video tutorials.