Guide to Computer Animation : For TV, Games, Multimedia and Web - Kuperberg, Marcia

Guide to Computer Animation : For TV, Games, Multimedia and Web

Marcia Kuperberg

Yayınevi: Focal Press

Yayın tarihi: 04/2002

ISBN: 9780240516714

İngilizce | 264 Sayfa |

Tür: Internet / Web

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Description

Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.

Table of Contents

Acknowledgements
Introduction
List of contributors
Ch. 1 Exploring the background, tools and techniques of computer animation by Marcia Kuperberg 1
Ch. 2 Understanding the technical constraints of creating for different digital media by Rob Manton 27
Ch. 3 Techniques and stages of creating 3D computer animation by Marcia Kuperberg 57
Ch. 4 Animation for multimedia and new media by Alan Peacock 91
Ch. 5 Creating artwork for computer games: from concept to end product by Martin Bowman 121
Ch. 6 tv case studies: looking behind the scenes at the creation of network idents and commercials by Marcia Kuperberg 155
Ch. 7 The art and craft of telling a story: narrative and characterization by Marcia Kuperberg 191
Ch. 8 Project briefs, self-tests, tutorials and resources 221
Index 245

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